Blind Hit -Skill

Stuff you would like to see in the world of Eliatopia.
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Dynasty
Posts:45
Joined:Sun Sep 29, 2019 6:43 pm
Blind Hit -Skill

Post by Dynasty » Sun Dec 22, 2019 8:18 pm

Just a suggestion but is it possible to make the Chaining Crit Skill a skill that can be Enabled and Disabled so that it can be used if the player wants to use it because it is kinda annoying being dealt damage for killing mods that would have been 1hit without the skill, especially for those with low HP levels who would die.

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Robby
Site Admin
Posts:4167
Joined:Mon Jul 08, 2019 2:59 pm

Re: Blind Hit -Skill

Post by Robby » Mon Dec 23, 2019 8:13 pm

In the next patch (hopefully tomorrow) I will have some slight modifications.

1. The blind hit skill will go from a 5% to an 8% boost.
2. Players will be given one downgrade each level up. So each time a player levels, they will be able to revert one special skill one level. :)

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