REMOVE the Speed reduction on warriors
The skills Stone man, Brick man, Pure rage reduces a lot of speed which makes the warrior's speed more likely a snail. Lowering the speed a bit would definitely help warriors grind with a better pace.
Last edited by Aaayeah on Mon Jul 19, 2021 5:25 pm, edited 1 time in total.
- GeraltOfRivia
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Re: Reduce the Speed reduction on warriors
Honestly i would not reduce but remove them. The only class that is based on walking nearby every enemy shouldn't be slower even a bit. Yeah i know that new skill is ranged but compare to range of archer and gunman it still looses at any point. While ''Ninja slash'' gives total range of 30ft(which gves a 15ft radius) both archer and gunman gets total reach around 60ft(30ft in each direction). Also despite class power, runes allow to deal way higher damage which with high RPM on wide areas makes warrior and mage powerless against two other classes. This problem is way bigger and to fully explan it we should compare each class possibility to perform amount of hits per minute. This will show how much damage can can they deal without using any skills in one minute, also how many mobs they can take down within their speed/range.
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Re: Reduce the Speed reduction on warriors
I suport this to remove this skill
Stone man=Speed decrease -15%
Brick man = Speed decrease -15%
Pure rage = Speed decrease -30%
There is a big gap for the skill percent
Fitness Speed increase 21%
For the new skill ninja slash can you do a change the stance like normal standing thats a ninja move not like this one,also about the delay after the slash its a free hit.
Warrior's in PvPers
Stone man=Speed decrease -15%
Brick man = Speed decrease -15%
Pure rage = Speed decrease -30%
There is a big gap for the skill percent
Fitness Speed increase 21%
For the new skill ninja slash can you do a change the stance like normal standing thats a ninja move not like this one,also about the delay after the slash its a free hit.
Warrior's in PvPers
Re: Reduce the Speed reduction on warriors
I totally agree with you, I was reconsidering the buffs in exchange for reducing speed. But after reading your reply, I totally agree with you. Archers basically dominates the 3 classes considering the skill "loot dropped" and being paired with maxed out skill "gun point" which can be basically used by equiping a gun definitely changes the grinding capability of money of the 3 other classes.GeraltOfRivia wrote: ↑Mon Jul 19, 2021 4:35 pmHonestly i would not reduce but remove them. The only class that is based on walking nearby every enemy shouldn't be slower even a bit. Yeah i know that new skill is ranged but compare to range of archer and gunman it still looses at any point. While ''Ninja slash'' gives total range of 30ft(which gves a 15ft radius) both archer and gunman gets total reach around 60ft(30ft in each direction). Also despite class power, runes allow to deal way higher damage which with high RPM on wide areas makes warrior and mage powerless against two other classes. This problem is way bigger and to fully explan it we should compare each class possibility to perform amount of hits per minute. This will show how much damage can can they deal without using any skills in one minute, also how many mobs they can take down within their speed/range.
Re: Reduce the Speed reduction on warriors
Not remove the skill bro, just the speed reduction.[KING]*Philip wrote: ↑Mon Jul 19, 2021 5:20 pmI suport this to remove this skill
Stone man=Speed decrease -15%
Brick man = Speed decrease -15%
Pure rage = Speed decrease -30%
There is a big gap for the skill percent
Fitness Speed increase 21%
For the new skill ninja slash can you do a change the stance like normal standing thats a ninja move not like this one,also about the delay after the slash its a free hit.
Warrior's in PvPers
Re: Reduce the Speed reduction on warriors
i think removing the reduction speed is too much of a buff. although warriors are pretty bad, removing the speed on the passive skills is too much. i do think it might be a good idea to maybe reduce the speeds but i think the fitness speed increase would also need to get nerfed.Aaayeah wrote: ↑Mon Jul 19, 2021 5:22 pmI totally agree with you, I was reconsidering the buffs in exchange for reducing speed. But after reading your reply, I totally agree with you. Archers basically dominates the 3 classes considering the skill "loot dropped" and being paired with maxed out skill "gun point" which can be basically used by equiping a gun definitely changes the grinding capability of money of the 3 other classes.GeraltOfRivia wrote: ↑Mon Jul 19, 2021 4:35 pmHonestly i would not reduce but remove them. The only class that is based on walking nearby every enemy shouldn't be slower even a bit. Yeah i know that new skill is ranged but compare to range of archer and gunman it still looses at any point. While ''Ninja slash'' gives total range of 30ft(which gves a 15ft radius) both archer and gunman gets total reach around 60ft(30ft in each direction). Also despite class power, runes allow to deal way higher damage which with high RPM on wide areas makes warrior and mage powerless against two other classes. This problem is way bigger and to fully explan it we should compare each class possibility to perform amount of hits per minute. This will show how much damage can can they deal without using any skills in one minute, also how many mobs they can take down within their speed/range.
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Re: Reduce the Speed reduction on warriors
What if we made the SWORD SWING slower? That'd be interesting.we_can wrote: ↑Mon Jul 19, 2021 11:02 pmi think removing the reduction speed is too much of a buff. although warriors are pretty bad, removing the speed on the passive skills is too much. i do think it might be a good idea to maybe reduce the speeds but i think the fitness speed increase would also need to get nerfed.Aaayeah wrote: ↑Mon Jul 19, 2021 5:22 pmI totally agree with you, I was reconsidering the buffs in exchange for reducing speed. But after reading your reply, I totally agree with you. Archers basically dominates the 3 classes considering the skill "loot dropped" and being paired with maxed out skill "gun point" which can be basically used by equiping a gun definitely changes the grinding capability of money of the 3 other classes.GeraltOfRivia wrote: ↑Mon Jul 19, 2021 4:35 pmHonestly i would not reduce but remove them. The only class that is based on walking nearby every enemy shouldn't be slower even a bit. Yeah i know that new skill is ranged but compare to range of archer and gunman it still looses at any point. While ''Ninja slash'' gives total range of 30ft(which gves a 15ft radius) both archer and gunman gets total reach around 60ft(30ft in each direction). Also despite class power, runes allow to deal way higher damage which with high RPM on wide areas makes warrior and mage powerless against two other classes. This problem is way bigger and to fully explan it we should compare each class possibility to perform amount of hits per minute. This will show how much damage can can they deal without using any skills in one minute, also how many mobs they can take down within their speed/range.
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Re: REMOVE the Speed reduction on warriors
I'd say reduce the deduction speed and nerf the additional boost it gives on both brickman and stoneman.
Re: REMOVE the Speed reduction on warriors
Uh no?
Not every skill is supposed to be good don't upgrade it
Not every skill is supposed to be good don't upgrade it
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I am NOT a neo-nazi nor do I condone anything they've done.
Re: Reduce the Speed reduction on warriors
But the speed increase on skill "fitness" gets eaten by speed reduction on the other skills. I'd say reduce the speed reduction and if the reduction might get removed, nerf the buffs on the skillswe_can wrote: ↑Mon Jul 19, 2021 11:02 pmi think removing the reduction speed is too much of a buff. although warriors are pretty bad, removing the speed on the passive skills is too much. i do think it might be a good idea to maybe reduce the speeds but i think the fitness speed increase would also need to get nerfed.
Ahh no, mobiles are different than in pc. Warriors can spam attack on mobile, while on pc can't be spammed. I'd say adding a combo attack on basic attack on warriors, it's so boring seeing back and forth attacks