Gunman Skill: Flash Bang

Stuff you would like to see in the world of Eliatopia.
Flashlight237
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Joined:Tue Jul 16, 2019 3:01 am
Re: Gunman Skill: Flash Bang

Post by Flashlight237 » Wed Mar 10, 2021 8:30 am

Falling10fruit wrote:
Wed Mar 10, 2021 8:15 am
Flashlight237 wrote:
Tue Feb 09, 2021 11:21 am
Why not? Gunmen may be a bit overpowered, but I think they could use a new skill. Really it's just for variety's sake. They may affect the game balance, but at this point, I can only play it as safe as possible.

Flash Bang:
Skill Levels: 3
Base Damage: 20%
Base Miss Likelihood: 4%
Damage Increase per Skill Level: 10%
Miss Likelihood per Skill Level: 3%
Skill Cost: 2 MP
Description: Like a secret agent, the gunman pulls out a weird pen-looking camera that lets out a blinding flash, causing enemies to go blind for a moment. This move has a range of 12.5 feet and the blindness lasts 20 seconds. Press M to use.
Note: Avoid screen flashes to reduce worries about epilepsy

This skill was inspired by Men in Black: https://www.youtube.com/watch?v=PpKllvExMe8

So yeah, there's that.
What would happen to the AIs then? Stop moving?
Dude, this is not flippin' Medusa's head, dammit.

Falling10fruit
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Re: Gunman Skill: Flash Bang

Post by Falling10fruit » Sat May 01, 2021 3:52 am

Sorry

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mikel
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Location:on ur mom :flushed:

Re: Gunman Skill: Flash Bang

Post by mikel » Sat May 01, 2021 3:47 pm

The first sentence on this post was a lie.
frint fried...
moginns combat,, 11 (ELEVEN!!?)..

(epic orchestral sounds)

agsd swonger...

Core
Posts:55
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Re: Gunman Skill: Flash Bang

Post by Core » Sun May 02, 2021 11:06 am

mikel wrote:
Sat May 01, 2021 3:47 pm
The first sentence on this post was a lie.
just like your existence
Hello, whoever is reading this, I wish you a wonderful day!

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mikel
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Location:on ur mom :flushed:

Re: Gunman Skill: Flash Bang

Post by mikel » Sun May 02, 2021 11:50 am

Core wrote:
Sun May 02, 2021 11:06 am
just like your existence
No need to shove it in
frint fried...
moginns combat,, 11 (ELEVEN!!?)..

(epic orchestral sounds)

agsd swonger...

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MrHybridYT
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Location:Doin ur mom in texas

Re: Gunman Skill: Flash Bang

Post by MrHybridYT » Mon May 03, 2021 2:42 pm

In my opinion, i actually want the flashbang to have a dizzy animation
Which is here: https://prnt.sc/12ff4vb

And not only could stun them, but also immobalize them for how many seconds (depending on your formula). :)
Image
No Videos Yet. I Know!

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MrHybridYT
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Location:Doin ur mom in texas

Re: Gunman Skill: Flash Bang

Post by MrHybridYT » Thu May 06, 2021 3:59 am

bumping since we need gunman skills
Image
No Videos Yet. I Know!

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