MORE COLOR OPTIONS FOR COLORIZER

Stuff you would like to see in the world of Eliatopia.
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Xiaosan
Posts:6
Joined:Thu Feb 03, 2022 3:56 pm
MORE COLOR OPTIONS FOR COLORIZER

Post by Xiaosan » Wed Apr 27, 2022 1:00 pm

I think it would be great if the colorizer can provide the colors on the color wheels l. I hope it is implemented in order for alot of players to not have the same colors.

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troopas
Posts:3886
Joined:Wed Jul 24, 2019 7:17 pm
Location:Hypixel

Re: MORE COLOR OPTIONS FOR COLORIZER

Post by troopas » Wed Apr 27, 2022 5:47 pm

I dont think this is actually possible without just changing how it works
Image

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Robby
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Re: MORE COLOR OPTIONS FOR COLORIZER

Post by Robby » Thu Apr 28, 2022 5:06 pm

Currently how it works, it should allow for a full change of all color's hue. In general color theory the "hue" would refer to colors like blue, green, yellow, red, etc. Then you have varying "shades/tints" or those colors, which introduce different levels of blacks and white.

So right now, the colorizer works by basically shifting every color's "hue" in the item around an imaginary color wheel. It doesn't do anything with the shades or tints and it definitely doesn't do anything with changing only individual "hues". It works on every color in the item, all at once. Making the system any more intricate to allow for more changes would unfortunately be a whole lot more work, that probably isn't worth the huge hastle, even though that would be pretty cool.

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Flashlight237
Posts:2251
Joined:Tue Jul 16, 2019 3:01 am

Re: MORE COLOR OPTIONS FOR COLORIZER

Post by Flashlight237 » Thu Apr 28, 2022 5:18 pm

Robby wrote:
Thu Apr 28, 2022 5:06 pm
Currently how it works, it should allow for a full change of all color's hue. In general color theory the "hue" would refer to colors like blue, green, yellow, red, etc. Then you have varying "shades/tints" or those colors, which introduce different levels of blacks and white.

So right now, the colorizer works by basically shifting every color's "hue" in the item around an imaginary color wheel. It doesn't do anything with the shades or tints and it definitely doesn't do anything with changing only individual "hues". It works on every color in the item, all at once. Making the system any more intricate to allow for more changes would unfortunately be a whole lot more work, that probably isn't worth the huge hastle, even though that would be pretty cool.

Image
The difference between how colors work in art and how colors work in computers is quite stark. In computers, it's this.

Hue: We already know that.
Saturation: How dull or how vivid a color is. 0% Saturation means you're only getting Black, White, or Gray.
Value/Lightness: How bright a color is. 0% Value automatically gives you black.

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