So, I've recently discovered that wizards have been left out of the farming rotation, which is why I propose adding these skills to see more high-level wizards in the game.
CRUCIAL BUFF
On the crucial mp skill tree, this will be linked. This feature increases the damage dealt by each orb of a crucial mp emission.
Level — Damage
1 — +30%
2 — +60%
3 — +90%
4 — +120%
God's Wrath
The storm cloud skill tree will have a link to this feature. This blow, unlike the usual storm cloud, will cause massive damage to foes.
Level — Probability — Damage — MP
1 - 20% - 200% - 2
2 - 35% - 400% - 4
3 - 50% - 600% - 6
4 - 65% - 800% - 8
5 - 80% - 1000% - 10
<The duration will be base on the storm cloud duration>
Orb of Black Magic
The protection orb skill tree is linked. The typical orb will turn crimson as a result of this Black Magic (means deadly and bloody). This as well as giving the players inside the sphere an additional protective stat.
Level - defensive stat - mp
1 - 15% - 2
2 - 30% - 3
3 - 45% - 4
<Duration = usual protection orb duration>
Radiance (Passive)
A radiant effect was applied to nearby enemies (same as the distance of the protection orb).
Level - Radiance Damage
1 - 35%
2 - 60%
3 - 85%
4 - 110%
wizard skill
- forumMikel
- Posts:1125
- Joined:Mon Aug 09, 2021 11:39 pm
Re: wizard skill
They are powerful and... yet no players adore that class.. IDK