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Re: Monster Concept: Crocodile
Posted: Tue Jun 01, 2021 6:54 pm
by Flashlight237
imposter_sus2 wrote: ↑Tue Jun 01, 2021 3:16 pm
to progress in the game u need to go through the swamp so if he adds this he will need to add a lot more land in the swamp otherwise all of the low level players will get obliterated by the crocodiles
Noobs be like:
Also, have some more crocodile:
Re: Monster Concept: Crocodile
Posted: Fri Jun 04, 2021 8:43 pm
by Swagybob
bump
Re: Monster Concept: Crocodile
Posted: Sun Jun 13, 2021 1:56 am
by Flashlight237
More crocodile art:
Re: Monster Concept: Crocodile
Posted: Mon Jun 21, 2021 1:30 pm
by Robby
Cool enemy! He looks like he could work well in some nice shallow water. I'll try to keep him in mind in a future update. Thanks! ;D
Re: Monster Concept: Crocodile
Posted: Mon Aug 16, 2021 10:42 am
by Flashlight237
Robby wrote: ↑Mon Jun 21, 2021 1:30 pm
Cool enemy! He looks like he could work well in some nice shallow water. I'll try to keep him in mind in a future update. Thanks! ;D
Something I should bring up about crocodiles, Rob, given crocodiles tend to hang out in groups in real life, I would recommend high spawn rates (30-40 seconds) and maybe a spawn count of 2 or 3 per cycle.
Re: Monster Concept: Crocodile
Posted: Wed Aug 18, 2021 2:16 am
by ImCrazy2
This would be cool if it was in Alion lake, Swamp, and the canals where there were dumtillians.
Re: Monster Concept: Crocodile
Posted: Wed Aug 18, 2021 3:40 am
by DREEAAM09_is_back
ImCrazy2 wrote: ↑Wed Aug 18, 2021 2:16 am
This would be cool if it was in Alion lake, Swamp, and the canals where there were dumtillians.
yeyeye