Balancing Skills and Replacements

Stuff you would like to see in the world of Eliatopia.
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Artemis
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Balancing Skills and Replacements

Post by Artemis » Wed Dec 30, 2020 1:33 pm

This has probably been discussed before but, why is coin thief, loot thief, and gun point only for archers/gunmans? Considering that the game is meant for grinding money, these skills kinda make it completely unfair for the other classes. I strongly feel like these should be relocated in general and possibly replaced with new ones to make up for it.

Just to name a couple skills that could be used and be discussed for addition detail:

Arrow rain- a pretty classic bow attack

Explosive tipped arrows- could perhaps require a grenade and mp dealing addition damage and damage radius

Ghost arrow- an arrow that can go through objects. cost mp

Triple arrow- self explanatory

Precise aim- slight increase in damage for distant hits

Special Training- Small movement speed boost

Die Another Day- prevent death from the next attack

Twin shot- Small percent to shoot 2 bullets

Airstrike- a missile strike at a chosen location. cost mp

Trip mine- drop a mine that last for x amount of seconds with x amount of damage

All of these may not be completely balanced or even all that great. Just trying to throw in some ideas so the already mentioned skills can be thrown into general than be separately unbalanced within a single class.

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K
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Re: Balancing Skills and Replacements

Post by K » Wed Dec 30, 2020 1:37 pm

support :lol: :lol:
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masnam
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Re: Balancing Skills and Replacements

Post by masnam » Wed Dec 30, 2020 2:52 pm

I've already suggested that those go in general so support

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GonDup
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Re: Balancing Skills and Replacements

Post by GonDup » Wed Dec 30, 2020 4:03 pm

Everybody already uses gunpoint, No reason for the skills to not be general.
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yasvsV
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Re: Balancing Skills and Replacements

Post by yasvsV » Wed Dec 30, 2020 6:16 pm

We need those thief skills in General! :!:
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masnam
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Re: Balancing Skills and Replacements

Post by masnam » Wed Dec 30, 2020 9:34 pm

GonDup wrote:
Wed Dec 30, 2020 4:03 pm
Everybody already uses gunpoint, No reason for the skills to not be general.
ig, yeah. But there's also the coin and loot thief from archer

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troopas
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Re: Balancing Skills and Replacements

Post by troopas » Sun Jan 03, 2021 5:55 pm

I like the upwards arrow attack..
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Ant
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Re: Balancing Skills and Replacements

Post by Ant » Wed Mar 03, 2021 7:32 am

Completely agree, we need coin/loot thief in general, almost all of my friends are archers cause of this

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