Wandering Merchant + Phones

Stuff you would like to see in the world of Eliatopia.
Flashlight237
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Wandering Merchant + Phones

Post by Flashlight237 » Tue Jul 14, 2020 10:29 am

While store closures worked in Animal Crossing, Animal Crossing New Horizons made a 24/7 workaround with the Nook Stop and a Nook Phone app, plus there is a drop box that allows you to sell items to the shop. Eliatopia's current day-night cycle leans more towards Animal Crossing's, obviously, though there is yet to be a workaround to shop closures; not one that is as player-friendly as Animal Crossing's workarounds anyway. As such, I've came up with a concept that would allow players to work around shop closures, especially since I've yet to see a reason for needing to climb up the ladder near Brip's.

WANDERING MERCHANTS!

No, not the scammers from Minecraft that call themselves "wandering merchants;" everyone knows villagers scam people. These guys are NPCs spawning at night for the purpose of selling things blocked off by closed shops. While I don't want them to outshine shops, there still needs to be a way to make them useful. As such, I'm thinking that wandering merchants would have this: 20 items. This should allow room for 4 helmets, 4 armors, 4 pairs of legwear, 4 pairs of shoes, and 4 weapons. All twenty items would be randomized, switching around every 24 hours; however, they would all come from a select store (ex. Brip's).

This should allow the game to retain its more Animal Crossing-esque mechanics while providing players workarounds that made Animal Crossing's shop closure mechanic work out well on their end. And yes, I know my inspirations.

That aside, here's a set of phones:

Image

They're rotary phones because those are cool. Having watched a lotta old cartoons when I was a kid, like Tom and Jerry and all that, I know that you have to push the turntable around to dial a phone with those things. I wouldn't exactly imagine Eliatopians having cell phones or knowing what they are, so there's that.

Also, here's a species of Grunt I've designed for the sake of giving people a reason for Ice Runes to exist: the Yeti.:
Image

So yeah, there's that.

Zuji
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Re: Wandering Merchant + Phones

Post by Zuji » Tue Jul 14, 2020 9:57 pm

Hmm, Nice job, I think the Yeti would be great, even potentially as a boss.
On a side note I didn't know animal crossing was so complex
From, Zuji
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Flashlight237
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Joined:Tue Jul 16, 2019 3:01 am

Re: Wandering Merchant + Phones

Post by Flashlight237 » Thu Jul 16, 2020 12:46 pm

Zuji wrote:
Tue Jul 14, 2020 9:57 pm
Hmm, Nice job, I think the Yeti would be great, even potentially as a boss.
On a side note I didn't know animal crossing was so complex
Yeah. Even the simplest of games can be turned good just with a little complexity. Just look at Super Mario Bros. At its core, its a platformer where you just move left and right and jump, but there's a small semblance of a plot in the form of an ending, plus the fire flower served as a reward for good gameplay.

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troopas
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Re: Wandering Merchant + Phones

Post by troopas » Fri Jul 17, 2020 8:16 pm

Flashlight237 wrote:
Tue Jul 14, 2020 10:29 am
While store closures worked in Animal Crossing, Animal Crossing New Horizons made a 24/7 workaround with the Nook Stop and a Nook Phone app, plus there is a drop box that allows you to sell items to the shop. Eliatopia's current day-night cycle leans more towards Animal Crossing's, obviously, though there is yet to be a workaround to shop closures; not one that is as player-friendly as Animal Crossing's workarounds anyway. As such, I've came up with a concept that would allow players to work around shop closures, especially since I've yet to see a reason for needing to climb up the ladder near Brip's.

WANDERING MERCHANTS!

No, not the scammers from Minecraft that call themselves "wandering merchants;" everyone knows villagers scam people. These guys are NPCs spawning at night for the purpose of selling things blocked off by closed shops. While I don't want them to outshine shops, there still needs to be a way to make them useful. As such, I'm thinking that wandering merchants would have this: 20 items. This should allow room for 4 helmets, 4 armors, 4 pairs of legwear, 4 pairs of shoes, and 4 weapons. All twenty items would be randomized, switching around every 24 hours; however, they would all come from a select store (ex. Brip's).

This should allow the game to retain its more Animal Crossing-esque mechanics while providing players workarounds that made Animal Crossing's shop closure mechanic work out well on their end. And yes, I know my inspirations.

That aside, here's a set of phones:

Image

They're rotary phones because those are cool. Having watched a lotta old cartoons when I was a kid, like Tom and Jerry and all that, I know that you have to push the turntable around to dial a phone with those things. I wouldn't exactly imagine Eliatopians having cell phones or knowing what they are, so there's that.

Also, here's a species of Grunt I've designed for the sake of giving people a reason for Ice Runes to exist: the Yeti.:
Image

So yeah, there's that.
Maybe the phone idea would be like an item that you would buy and whenever you would see a botter you would use it to report them instead of using the forums. Like the clock of HH
Image

Satan
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Re: Wandering Merchant + Phones

Post by Satan » Sat Jul 18, 2020 9:15 am

YES, then the phones get removed from the game just like the clock was, but this time i'll keep it until years later then sell it as a "rare" item and get hella moneys =D
Image

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Robby
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Re: Wandering Merchant + Phones

Post by Robby » Thu Jul 23, 2020 2:18 pm

I'll have to keep the wondering merchants idea in mind when I eventually get some free time for considering something like that.

Other than that though, the phone would make a nice ambient object for the dozens of buildings coming to Alion City! The ice ogre is pretty cool too!

Flashlight237
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Re: Wandering Merchant + Phones

Post by Flashlight237 » Fri Jul 24, 2020 1:54 pm

Robby wrote:
Thu Jul 23, 2020 2:18 pm
The ice ogre is pretty cool too!
Oh, so that's what Grunts are..! Ogres..!

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Swagybob
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Re: Wandering Merchant + Phones

Post by Swagybob » Fri Jul 24, 2020 2:07 pm

Flashlight237 wrote:
Fri Jul 24, 2020 1:54 pm
Robby wrote:
Thu Jul 23, 2020 2:18 pm
The ice ogre is pretty cool too!
Oh, so that's what Grunts are..! Ogres..!
Ogre huh...

SHREK! :O
Image

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troopas
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Location:Hypixel

Re: Wandering Merchant + Phones

Post by troopas » Sat Jul 25, 2020 7:31 pm

Swagybob wrote:
Fri Jul 24, 2020 2:07 pm
Flashlight237 wrote:
Fri Jul 24, 2020 1:54 pm
Robby wrote:
Thu Jul 23, 2020 2:18 pm
The ice ogre is pretty cool too!
Oh, so that's what Grunts are..! Ogres..!
Ogre huh...

SHREK! :O
Image
Image

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Swagybob
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Location:Saturn

Re: Wandering Merchant + Phones

Post by Swagybob » Sat Sep 05, 2020 5:05 pm

bump
Image

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