Tumbleweed Desert (Ideas from AFSR and Myself)

Stuff you would like to see in the world of Eliatopia.
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Re: Tumbleweed Desert (Ideas from AFSR and Myself)

Post by cinos » Thu Jun 09, 2022 7:06 pm

troopas wrote:
Thu Jun 09, 2022 6:55 pm
I like the idea but at least to me it's too basic got a desert theme. I wish there was something more to it like in super mario odyssey where the desert was cold and not just an average desert theme with pyramids and regular desert monsters.

I dont mean this to cause offense but at the point the game is at I dont think it needs a bland desert especially if the story as of now is taken into consideration, it really should NOT be hot pretty much at all in Eliatopia.
What if the desert was more of a beach-sahara hybrid, to perhaps comment on the water level rising due to...well, okay in this game global warming already did it's deed to the world probably, BUT hey why not DOUBLE global warming, lol.

We could then relocate the high temprature area as some different area.
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Re: Tumbleweed Desert (Ideas from AFSR and Myself)

Post by Flashlight237 » Thu Jun 09, 2022 9:49 pm

troopas wrote:
Thu Jun 09, 2022 6:55 pm
I like the idea but at least to me it's too basic got a desert theme. I wish there was something more to it like in super mario odyssey where the desert was cold and not just an average desert theme with pyramids and regular desert monsters.

I dont mean this to cause offense but at the point the game is at I dont think it needs a bland desert especially if the story as of now is taken into consideration, it really should NOT be hot pretty much at all in Eliatopia.
1. The desert was only cold in Super Mario Odyssey because it was night and deserts are cold at night. It was hot in the day, just like every other desert.
2. We got several generic forest levels with almost no other outside areas but a swamp and a tropics area. My idea is a Sonoran Desert/Egypt hybrid with elements borrowed from ASFR's concepts and a full-fledged autonomous anti-Xantis kingdom ruled by a reawakened mummy, whose monsters have more interesting attacks than "it just hits you". Completely different than "it's just a forest with another name and a different coat of paint".
3. I already took the story into consideration when putting this entire thing along with the Four Holy Beasts and Metztli Ruins into a new "Around the World/Post-Xantis" arc. It's called "working your way around it," something you haven't shown when saying that last paragraph.
cinos wrote:
Thu Jun 09, 2022 7:06 pm
What if the desert was more of a beach-sahara hybrid, to perhaps comment on the water level rising due to...well, okay in this game global warming already did it's deed to the world probably, BUT hey why not DOUBLE global warming, lol.

We could then relocate the high temprature area as some different area.
I've played the game since the beginning and not once did it make comment on any environmental issue. Besides, the story already stated that Xantis nuked the world; chances are people had to figure out how to industrialize again after 2090.

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Re: Tumbleweed Desert (Ideas from AFSR and Myself)

Post by cinos » Thu Jun 09, 2022 10:12 pm

Flashlight237 wrote:
Thu Jun 09, 2022 9:49 pm
troopas wrote:
Thu Jun 09, 2022 6:55 pm
I like the idea but at least to me it's too basic got a desert theme. I wish there was something more to it like in super mario odyssey where the desert was cold and not just an average desert theme with pyramids and regular desert monsters.

I dont mean this to cause offense but at the point the game is at I dont think it needs a bland desert especially if the story as of now is taken into consideration, it really should NOT be hot pretty much at all in Eliatopia.
1. The desert was only cold in Super Mario Odyssey because it was night and deserts are cold at night. It was hot in the day, just like every other desert.
2. We got several generic forest levels with almost no other outside areas but a swamp and a tropics area. My idea is a Sonoran Desert/Egypt hybrid with elements borrowed from ASFR's concepts and a full-fledged autonomous anti-Xantis kingdom ruled by a reawakened mummy, whose monsters have more interesting attacks than "it just hits you". Completely different than "it's just a forest with another name and a different coat of paint".
3. I already took the story into consideration when putting this entire thing along with the Four Holy Beasts and Metztli Ruins into a new "Around the World/Post-Xantis" arc. It's called "working your way around it," something you haven't shown when saying that last paragraph.
cinos wrote:
Thu Jun 09, 2022 7:06 pm
What if the desert was more of a beach-sahara hybrid, to perhaps comment on the water level rising due to...well, okay in this game global warming already did it's deed to the world probably, BUT hey why not DOUBLE global warming, lol.

We could then relocate the high temprature area as some different area.
I've played the game since the beginning and not once did it make comment on any environmental issue. Besides, the story already stated that Xantis nuked the world; chances are people had to figure out how to industrialize again after 2090.
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Re: Tumbleweed Desert (Ideas from AFSR and Myself)

Post by troopas » Thu Jun 09, 2022 10:18 pm

Flashlight237 wrote:
Thu Jun 09, 2022 9:49 pm
troopas wrote:
Thu Jun 09, 2022 6:55 pm
I like the idea but at least to me it's too basic got a desert theme. I wish there was something more to it like in super mario odyssey where the desert was cold and not just an average desert theme with pyramids and regular desert monsters.

I dont mean this to cause offense but at the point the game is at I dont think it needs a bland desert especially if the story as of now is taken into consideration, it really should NOT be hot pretty much at all in Eliatopia.
1. The desert was only cold in Super Mario Odyssey because it was night and deserts are cold at night. It was hot in the day, just like every other desert.
2. We got several generic forest levels with almost no other outside areas but a swamp and a tropics area. My idea is a Sonoran Desert/Egypt hybrid with elements borrowed from ASFR's concepts and a full-fledged autonomous anti-Xantis kingdom ruled by a reawakened mummy, whose monsters have more interesting attacks than "it just hits you". Completely different than "it's just a forest with another name and a different coat of paint".
3. I already took the story into consideration when putting this entire thing along with the Four Holy Beasts and Metztli Ruins into a new "Around the World/Post-Xantis" arc. It's called "working your way around it," something you haven't shown when saying that last paragraph.
cinos wrote:
Thu Jun 09, 2022 7:06 pm
What if the desert was more of a beach-sahara hybrid, to perhaps comment on the water level rising due to...well, okay in this game global warming already did it's deed to the world probably, BUT hey why not DOUBLE global warming, lol.

We could then relocate the high temprature area as some different area.
I've played the game since the beginning and not once did it make comment on any environmental issue. Besides, the story already stated that Xantis nuked the world; chances are people had to figure out how to industrialize again after 2090.
1.that doesnt change the fact that it's original and not really done before. It still made the area more unique than other mario deserts and almost every game has a desert area. The cold desert also makes sense story wise as a nuclear holocaust (WHICH ACTUALLY HAPPENS) Would actually make the world COLDER.

2. I did not say these areas were good I actually said they were quite bland but okay? It also wouldnt make much sense for an entire anti xantis kingdom if he canonically rules the world and that's ignoring the fact 2 resistances failed so how would an entire kingdom pop up and not be crushed?

3. I mean sure? Theres nothing inherently wrong with this but if there are entire regions around the world with ancient holy creatures well that creates the questions: why didnt xantis capture them or why have they survived or been anti xantis the entire time?

4. The game also focus on naturally expanding the story instead of just saying Xantis is defeated now you have access to all these new kingdoms for some reason.
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Re: Tumbleweed Desert (Ideas from AFSR and Myself)

Post by cinos » Thu Jun 09, 2022 10:25 pm

troopas wrote:
Thu Jun 09, 2022 10:18 pm
Flashlight237 wrote:
Thu Jun 09, 2022 9:49 pm
troopas wrote:
Thu Jun 09, 2022 6:55 pm
I like the idea but at least to me it's too basic got a desert theme. I wish there was something more to it like in super mario odyssey where the desert was cold and not just an average desert theme with pyramids and regular desert monsters.

I dont mean this to cause offense but at the point the game is at I dont think it needs a bland desert especially if the story as of now is taken into consideration, it really should NOT be hot pretty much at all in Eliatopia.
1. The desert was only cold in Super Mario Odyssey because it was night and deserts are cold at night. It was hot in the day, just like every other desert.
2. We got several generic forest levels with almost no other outside areas but a swamp and a tropics area. My idea is a Sonoran Desert/Egypt hybrid with elements borrowed from ASFR's concepts and a full-fledged autonomous anti-Xantis kingdom ruled by a reawakened mummy, whose monsters have more interesting attacks than "it just hits you". Completely different than "it's just a forest with another name and a different coat of paint".
3. I already took the story into consideration when putting this entire thing along with the Four Holy Beasts and Metztli Ruins into a new "Around the World/Post-Xantis" arc. It's called "working your way around it," something you haven't shown when saying that last paragraph.
cinos wrote:
Thu Jun 09, 2022 7:06 pm
What if the desert was more of a beach-sahara hybrid, to perhaps comment on the water level rising due to...well, okay in this game global warming already did it's deed to the world probably, BUT hey why not DOUBLE global warming, lol.

We could then relocate the high temprature area as some different area.
I've played the game since the beginning and not once did it make comment on any environmental issue. Besides, the story already stated that Xantis nuked the world; chances are people had to figure out how to industrialize again after 2090.
1.that doesnt change the fact that it's original and not really done before. It still made the area more unique than other mario deserts and almost every game has a desert area. The cold desert also makes sense story wise as a nuclear holocaust (WHICH ACTUALLY HAPPENS) Would actually make the world COLDER.

2. I did not say these areas were good I actually said they were quite bland but okay? It also wouldnt make much sense for an entire anti xantis kingdom if he canonically rules the world and that's ignoring the fact 2 resistances failed so how would an entire kingdom pop up and not be crushed?

3. I mean sure? Theres nothing inherently wrong with this but if there are entire regions around the world with ancient holy creatures well that creates the questions: why didnt xantis capture them or why have they survived or been anti xantis the entire time?

4. The game also focus on naturally expanding the story instead of just saying Xantis is defeated now you have access to all these new kingdoms for some reason.
Wow you do bring a valid point, how would this civilization survive if it was a kingdom? At best I'd recommend them being a religious group of sorts that keeps their activities secret, and that the pyramids are just leftovers of a long gone civilization, refurbished for a new purpose.

I mean, yeah the gods REALLY DO clash with the setting of the game post ancient town, which is why it has been my suggestion to keep them to the spiritual realm where the souls of the brains originate from.
This also brings into question the freedom of expression religion in eliatopia, seeing as Xantis most likely prefers to have his people view HIM as a god, it'd be a bit iffy if there were just these way stronger gods and he just- let the people celebrate them....you know, the genocidal maniac.
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Re: Tumbleweed Desert (Ideas from AFSR and Myself)

Post by Flashlight237 » Thu Jun 09, 2022 10:49 pm

troopas wrote:
Thu Jun 09, 2022 10:18 pm
Flashlight237 wrote:
Thu Jun 09, 2022 9:49 pm
troopas wrote:
Thu Jun 09, 2022 6:55 pm
I like the idea but at least to me it's too basic got a desert theme. I wish there was something more to it like in super mario odyssey where the desert was cold and not just an average desert theme with pyramids and regular desert monsters.

I dont mean this to cause offense but at the point the game is at I dont think it needs a bland desert especially if the story as of now is taken into consideration, it really should NOT be hot pretty much at all in Eliatopia.
1. The desert was only cold in Super Mario Odyssey because it was night and deserts are cold at night. It was hot in the day, just like every other desert.
2. We got several generic forest levels with almost no other outside areas but a swamp and a tropics area. My idea is a Sonoran Desert/Egypt hybrid with elements borrowed from ASFR's concepts and a full-fledged autonomous anti-Xantis kingdom ruled by a reawakened mummy, whose monsters have more interesting attacks than "it just hits you". Completely different than "it's just a forest with another name and a different coat of paint".
3. I already took the story into consideration when putting this entire thing along with the Four Holy Beasts and Metztli Ruins into a new "Around the World/Post-Xantis" arc. It's called "working your way around it," something you haven't shown when saying that last paragraph.
cinos wrote:
Thu Jun 09, 2022 7:06 pm
What if the desert was more of a beach-sahara hybrid, to perhaps comment on the water level rising due to...well, okay in this game global warming already did it's deed to the world probably, BUT hey why not DOUBLE global warming, lol.

We could then relocate the high temprature area as some different area.
I've played the game since the beginning and not once did it make comment on any environmental issue. Besides, the story already stated that Xantis nuked the world; chances are people had to figure out how to industrialize again after 2090.
1.that doesnt change the fact that it's original and not really done before. It still made the area more unique than other mario deserts and almost every game has a desert area. The cold desert also makes sense story wise as a nuclear holocaust (WHICH ACTUALLY HAPPENS) Would actually make the world COLDER.

2. I did not say these areas were good I actually said they were quite bland but okay? It also wouldnt make much sense for an entire anti xantis kingdom if he canonically rules the world and that's ignoring the fact 2 resistances failed so how would an entire kingdom pop up and not be crushed?

3. I mean sure? Theres nothing inherently wrong with this but if there are entire regions around the world with ancient holy creatures well that creates the questions: why didnt xantis capture them or why have they survived or been anti xantis the entire time?

4. The game also focus on naturally expanding the story instead of just saying Xantis is defeated now you have access to all these new kingdoms for some reason.
1. Climate does not work like that. Besides, you know how hot nuclear weapons are? I seriously doubt weapons that initially get way hotter than the sun would make the world colder if used on that massive of a level.

2, The game takes place in what we can infer is the general Washington DC area; least that's my guess based on the lore left behind. The world is a lot more than that, especially since 1984 had Big Brother (whom Xantis parodies even with his android-y appearance), yet has three whole empires in it (Big Brother's, some unknown Europe-based empire, and a largely-suicidal Oriental Asia). That and when you meet Cionic, the single most powerful entity in the game that worked against Xantis, we see that he trashed the Nature Factory and the surrounding area and still lived until you came along. With that and the fact the 2nd resistance would've succeeded had Xantis not resorted to nukes, what's stopping a kingdom in something as remote as the Sahara from popping up?

3. The scientists at the Nature Factory had trouble or even couldn't contain Cionic after his outburst (and the cage still hadn't had any attention given to it, and it was originally meant for Moonchyllus according to Robby, so most likely she would've escaped). What makes you think an army of canonically-questionable competence can handle a yellow dragon, a pharaoh with Ra by her side (yes, the Ra thing is a standard pharaoh trait; religion is weird like that), and Mother Nature?

4. As I said before, Xantis could slip away from us, though it's looking like Robby's having us stop Xantis right then and there with what he had laid out in the last update. We really should get on Robby's back about rushing storylines.

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Re: Tumbleweed Desert (Ideas from AFSR and Myself)

Post by troopas » Thu Jun 09, 2022 11:01 pm

Flashlight237 wrote:
Thu Jun 09, 2022 10:49 pm
troopas wrote:
Thu Jun 09, 2022 10:18 pm
Flashlight237 wrote:
Thu Jun 09, 2022 9:49 pm


1. The desert was only cold in Super Mario Odyssey because it was night and deserts are cold at night. It was hot in the day, just like every other desert.
2. We got several generic forest levels with almost no other outside areas but a swamp and a tropics area. My idea is a Sonoran Desert/Egypt hybrid with elements borrowed from ASFR's concepts and a full-fledged autonomous anti-Xantis kingdom ruled by a reawakened mummy, whose monsters have more interesting attacks than "it just hits you". Completely different than "it's just a forest with another name and a different coat of paint".
3. I already took the story into consideration when putting this entire thing along with the Four Holy Beasts and Metztli Ruins into a new "Around the World/Post-Xantis" arc. It's called "working your way around it," something you haven't shown when saying that last paragraph.



I've played the game since the beginning and not once did it make comment on any environmental issue. Besides, the story already stated that Xantis nuked the world; chances are people had to figure out how to industrialize again after 2090.
1.that doesnt change the fact that it's original and not really done before. It still made the area more unique than other mario deserts and almost every game has a desert area. The cold desert also makes sense story wise as a nuclear holocaust (WHICH ACTUALLY HAPPENS) Would actually make the world COLDER.

2. I did not say these areas were good I actually said they were quite bland but okay? It also wouldnt make much sense for an entire anti xantis kingdom if he canonically rules the world and that's ignoring the fact 2 resistances failed so how would an entire kingdom pop up and not be crushed?

3. I mean sure? Theres nothing inherently wrong with this but if there are entire regions around the world with ancient holy creatures well that creates the questions: why didnt xantis capture them or why have they survived or been anti xantis the entire time?

4. The game also focus on naturally expanding the story instead of just saying Xantis is defeated now you have access to all these new kingdoms for some reason.
1. Climate does not work like that. Besides, you know how hot nuclear weapons are? I seriously doubt weapons that initially get way hotter than the sun would make the world colder if used on that massive of a level.

2, The game takes place in what we can infer is the general Washington DC area; least that's my guess based on the lore left behind. The world is a lot more than that, especially since 1984 had Big Brother (whom Xantis parodies even with his android-y appearance), yet has three whole empires in it (Big Brother's, some unknown Europe-based empire, and a largely-suicidal Oriental Asia). That and when you meet Cionic, the single most powerful entity in the game that worked against Xantis, we see that he trashed the Nature Factory and the surrounding area and still lived until you came along. With that and the fact the 2nd resistance would've succeeded had Xantis not resorted to nukes, what's stopping a kingdom in something as remote as the Sahara from popping up?

3. The scientists at the Nature Factory had trouble or even couldn't contain Cionic after his outburst (and the cage still hadn't had any attention given to it, and it was originally meant for Moonchyllus according to Robby, so most likely she would've escaped). What makes you think an army of canonically-questionable competence can handle a yellow dragon, a pharaoh with Ra by her side (yes, the Ra thing is a standard pharaoh trait; religion is weird like that), and Mother Nature?

4. As I said before, Xantis could slip away from us, though it's looking like Robby's having us stop Xantis right then and there with what he had laid out in the last update. We really should get on Robby's back about rushing storylines.
1. It is canonical that nuclear fallout occurred and a nuclear holocaust would cool the earth because of dust. This is something scientists all agree on.

2. You can check the map that it clear outlines a map of England. To the point it cant just be a coincidence. This denounces the idea of it being Washington DC AND britain actually has nukes to use against people.

3. You cant make the assumption moonchyllus escaped if theres no proof of it. She isnt mentioned almost anywhere and Robby even said he doesnt know what to do with her so it's a mute point. It's not realistic in the slightest that these creatures just escaped to set up an anti kingdom. As it's literally said xantis rules the world. It could make more sense if they were hiding but you said yourself they are outwardly anti xantis so HOW HASNT HE NOTICED WITH ALL THAT POWER HE HAS?

4. Sure?
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Re: Tumbleweed Desert (Ideas from AFSR and Myself)

Post by cinos » Thu Jun 09, 2022 11:08 pm

troopas wrote:
Thu Jun 09, 2022 11:01 pm
Flashlight237 wrote:
Thu Jun 09, 2022 10:49 pm
troopas wrote:
Thu Jun 09, 2022 10:18 pm


1.that doesnt change the fact that it's original and not really done before. It still made the area more unique than other mario deserts and almost every game has a desert area. The cold desert also makes sense story wise as a nuclear holocaust (WHICH ACTUALLY HAPPENS) Would actually make the world COLDER.

2. I did not say these areas were good I actually said they were quite bland but okay? It also wouldnt make much sense for an entire anti xantis kingdom if he canonically rules the world and that's ignoring the fact 2 resistances failed so how would an entire kingdom pop up and not be crushed?

3. I mean sure? Theres nothing inherently wrong with this but if there are entire regions around the world with ancient holy creatures well that creates the questions: why didnt xantis capture them or why have they survived or been anti xantis the entire time?

4. The game also focus on naturally expanding the story instead of just saying Xantis is defeated now you have access to all these new kingdoms for some reason.
1. Climate does not work like that. Besides, you know how hot nuclear weapons are? I seriously doubt weapons that initially get way hotter than the sun would make the world colder if used on that massive of a level.

2, The game takes place in what we can infer is the general Washington DC area; least that's my guess based on the lore left behind. The world is a lot more than that, especially since 1984 had Big Brother (whom Xantis parodies even with his android-y appearance), yet has three whole empires in it (Big Brother's, some unknown Europe-based empire, and a largely-suicidal Oriental Asia). That and when you meet Cionic, the single most powerful entity in the game that worked against Xantis, we see that he trashed the Nature Factory and the surrounding area and still lived until you came along. With that and the fact the 2nd resistance would've succeeded had Xantis not resorted to nukes, what's stopping a kingdom in something as remote as the Sahara from popping up?

3. The scientists at the Nature Factory had trouble or even couldn't contain Cionic after his outburst (and the cage still hadn't had any attention given to it, and it was originally meant for Moonchyllus according to Robby, so most likely she would've escaped). What makes you think an army of canonically-questionable competence can handle a yellow dragon, a pharaoh with Ra by her side (yes, the Ra thing is a standard pharaoh trait; religion is weird like that), and Mother Nature?

4. As I said before, Xantis could slip away from us, though it's looking like Robby's having us stop Xantis right then and there with what he had laid out in the last update. We really should get on Robby's back about rushing storylines.
1. It is canonical that nuclear fallout occurred and a nuclear holocaust would cool the earth because of dust. This is something scientists all agree on.

2. You can check the map that it clear outlines a map of England. To the point it cant just be a coincidence. This denounces the idea of it being Washington DC AND britain actually has nukes to use against people.

3. You cant make the assumption moonchyllus escaped if theres no proof of it. She isnt mentioned almost anywhere and Robby even said he doesnt know what to do with her so it's a mute point. It's not realistic in the slightest that these creatures just escaped to set up an anti kingdom. As it's literally said xantis rules the world. It could make more sense if they were hiding but you said yourself they are outwardly anti xantis so HOW HASNT HE NOTICED WITH ALL THAT POWER HE HAS?

4. Sure?
oh no, I had a feeling this was heΙΙ, now I know it's britain.
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Re: Tumbleweed Desert (Ideas from AFSR and Myself)

Post by Flashlight237 » Thu Jun 09, 2022 11:28 pm

troopas wrote:
Thu Jun 09, 2022 11:01 pm
Flashlight237 wrote:
Thu Jun 09, 2022 10:49 pm
troopas wrote:
Thu Jun 09, 2022 10:18 pm


1.that doesnt change the fact that it's original and not really done before. It still made the area more unique than other mario deserts and almost every game has a desert area. The cold desert also makes sense story wise as a nuclear holocaust (WHICH ACTUALLY HAPPENS) Would actually make the world COLDER.

2. I did not say these areas were good I actually said they were quite bland but okay? It also wouldnt make much sense for an entire anti xantis kingdom if he canonically rules the world and that's ignoring the fact 2 resistances failed so how would an entire kingdom pop up and not be crushed?

3. I mean sure? Theres nothing inherently wrong with this but if there are entire regions around the world with ancient holy creatures well that creates the questions: why didnt xantis capture them or why have they survived or been anti xantis the entire time?

4. The game also focus on naturally expanding the story instead of just saying Xantis is defeated now you have access to all these new kingdoms for some reason.
1. Climate does not work like that. Besides, you know how hot nuclear weapons are? I seriously doubt weapons that initially get way hotter than the sun would make the world colder if used on that massive of a level.

2, The game takes place in what we can infer is the general Washington DC area; least that's my guess based on the lore left behind. The world is a lot more than that, especially since 1984 had Big Brother (whom Xantis parodies even with his android-y appearance), yet has three whole empires in it (Big Brother's, some unknown Europe-based empire, and a largely-suicidal Oriental Asia). That and when you meet Cionic, the single most powerful entity in the game that worked against Xantis, we see that he trashed the Nature Factory and the surrounding area and still lived until you came along. With that and the fact the 2nd resistance would've succeeded had Xantis not resorted to nukes, what's stopping a kingdom in something as remote as the Sahara from popping up?

3. The scientists at the Nature Factory had trouble or even couldn't contain Cionic after his outburst (and the cage still hadn't had any attention given to it, and it was originally meant for Moonchyllus according to Robby, so most likely she would've escaped). What makes you think an army of canonically-questionable competence can handle a yellow dragon, a pharaoh with Ra by her side (yes, the Ra thing is a standard pharaoh trait; religion is weird like that), and Mother Nature?

4. As I said before, Xantis could slip away from us, though it's looking like Robby's having us stop Xantis right then and there with what he had laid out in the last update. We really should get on Robby's back about rushing storylines.
1. It is canonical that nuclear fallout occurred and a nuclear holocaust would cool the earth because of dust. This is something scientists all agree on.

2. You can check the map that it clear outlines a map of England. To the point it cant just be a coincidence. This denounces the idea of it being Washington DC AND britain actually has nukes to use against people.

3. You cant make the assumption moonchyllus escaped if theres no proof of it. She isnt mentioned almost anywhere and Robby even said he doesnt know what to do with her so it's a mute point. It's not realistic in the slightest that these creatures just escaped to set up an anti kingdom. As it's literally said xantis rules the world. It could make more sense if they were hiding but you said yourself they are outwardly anti xantis so HOW HASNT HE NOTICED WITH ALL THAT POWER HE HAS?

4. Sure?
1. Dude, its' a planet. Earth's average temperature is 57 degrees Fahreinheit and yet we get extreme heats like British Colombia's record temperature and the cold of Alaska's winters and the Himilayan Mountains. I don't think changing the planet's temperature would change the existence of extremes, nor would they change any other things that would allow deserts to exist like poor soil (try planting anything in a desert; their soil is useless) and lack of rainfall.

2. England is nowhere near the first thing you'd associate the term "president" (The thing Xantis is explicitly referred to before he changed his title to "king") with. The closest thing to England to have a president is France.

3. Cionic was also outwardly anti-Xantis; if Xantis noticed that and the damage Cionic caused, Cionic would've been killed before you arrived at the factory and Xantis would've at the very least ordered the Nature Factory to halt their experiments. Stalagmites are also outwardly anti-Xantis according to their Eliapedia entry and Xantis hadn't done jack squat to them, let alone capture them. Plus, Agents' Eliapedia entry even shown how incompetent Xantis' goons, or at least one branch of them, can be. Also, Xantis took no action against explicitly open-minded collectives like the Alion City Library.

With how wide the world is compared to how small of an area the game took place in, you really think everywhere else in the world would've went without giving Xantis the middle finger regardless of the scope of Xantis' rule?

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Re: Tumbleweed Desert (Ideas from AFSR and Myself)

Post by Zeltonn » Thu Jun 09, 2022 11:47 pm

yall mfs be writing essays frfrfrrf
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