Potions & Scrolls

Stuff you would like to see in the world of Eliatopia.
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squid
Posts:29
Joined:Sun Mar 21, 2021 3:12 am
Potions & Scrolls

Post by squid » Sun Mar 28, 2021 12:11 pm

There could be a sub-type of food that gives you X benefit for X seconds after used.
There could be a general skill that increases the effectiveness of the potions and a sub-tree skill that increases the duration of the potions.

Potion type examples:

Strenght/Artillery/Magic/Archery potions:
Increases attribute in x% for x seconds.

Defence potion:
Increases your defence in x% for x seconds.

Fire/Poison/Electricity protection potion:
Reduces in x% the damage of x element for x seconds

Movement speed potion:
Increases movement speed in x% for x seconds

Critical hit chance & critical hit damage potion:
Increases critical hit chance in x% and critical hit damage in x% for x seconds (this one should be expensive)

Health & mana buff potion:
Increases your total health in x% for x seconds
Increases your total mana in x% for x seconds

_

Scrolls would be related to magic/mana, but it does not consumes it, instead it cast something in exchange of comsumption of one scroll.
Could have each cooldown for each type of scroll.

Summon x scroll: Summon a minion to fight for you
There could be different summon scrolls of different player level required

Teleport back to x location scroll: Teleports you to the x location

Cast x skill scroll: You cast a skill (the level of the scroll could be either pre-defined or defined based on the player level)
Different skills could be casted this way
There could be defensive and offensive scrolls of this type
The offensive scroll uses the output damage as reference to define the damage the skill casted

Apples
Posts:20
Joined:Tue Mar 16, 2021 9:11 am

Re: Potions & Scrolls

Post by Apples » Sun Mar 28, 2021 12:38 pm

This is a cool idea, it gives more ways to farming, and can help for PvP. I also like the scrolls ideas, and have some ideas about them myself:

•Scroll of Binding (Just a name idea doesnt necessarily have to be like this)
-Protects you from losing your coins when dying to an enemy.
=Dying from an enemy will consume 1 Scroll and protect your coins,

These "Scroll" ideas can be sold in the Payvault in bulk, lets say, 10x Scroll of Bindings pack will cost 5 emeralds.
An Apple a day keeps the Doctor away.

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