about the transperacy

Talk about any unintentional game issues here.
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about the transperacy

Post by DREEAAM09_is_back » Sat Jan 22, 2022 4:07 am

robby can u fix about the transperacy (u cant see ur self,items behind a fallen tree in area 60)
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GeraltOfRivia
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Re: about the transperacy

Post by GeraltOfRivia » Sat Jan 22, 2022 8:08 am

Also on shelshocker area behind ""bigger'' trees - they are partialy working only on lower part of them or they still cover everything behind them.
Image

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Re: about the transperacy

Post by DREEAAM09_is_back » Sat Jan 22, 2022 12:05 pm

GeraltOfRivia wrote:
Sat Jan 22, 2022 8:08 am
Also on shelshocker area behind ""bigger'' trees - they are partialy working only on lower part of them or they still cover everything behind them.
ALSO IN AREA 33
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Re: about the transperacy

Post by Zeltonn » Sat Jan 22, 2022 12:50 pm

GeraltOfRivia wrote:
Sat Jan 22, 2022 8:08 am
Also on shelshocker area behind ""bigger'' trees - they are partialy working only on lower part of them or they still cover everything behind them.
AND AREA 10 BEHIND THE GAS STATION!
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Robby
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Re: about the transperacy

Post by Robby » Mon Jan 24, 2022 2:48 pm

Could you post some screenshots of exactly what/where you mean is possible?

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Swagybob
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Re: about the transperacy

Post by Swagybob » Mon Jan 24, 2022 4:30 pm

these trees also don't work

https://imgur.com/auEFzsr
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Re: about the transperacy

Post by Troll » Mon Jan 24, 2022 5:24 pm

Also there's somethig weird with the transparency that you look like your in front of the an object instead of behind, but that's more a problem of how the game perception is made.

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Robby
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Re: about the transperacy

Post by Robby » Mon Jan 24, 2022 7:04 pm

@Swagybob Ok thanks for the screenshot. This is unfortunately part of the way the transparency works. It works by seeing if the players is behind a physical object. Since those leaves aren't don't have a physical hit box associated with them, the player is not considered to be behind anything blocking its view.

Unfortunately that's part of how I made the system work currently. It's not 100% perfect, but I think it should be good enough. If players end up having a huge issue with it, I can figure out a solution, but for now I think it should work well enough.

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Re: about the transperacy

Post by Zeltonn » Mon Jan 24, 2022 10:19 pm

Robby wrote:
Mon Jan 24, 2022 2:48 pm
Could you post some screenshots of exactly what/where you mean is possible?
ok ill do that either tmr or tonight
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Re: about the transperacy

Post by JoMan2 » Tue Jan 25, 2022 4:32 pm

Remove it in the pvp areas
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