about the transperacy
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robby can u fix about the transperacy (u cant see ur self,items behind a fallen tree in area 60)
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- GeraltOfRivia
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Re: about the transperacy
Also on shelshocker area behind ""bigger'' trees - they are partialy working only on lower part of them or they still cover everything behind them.
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Re: about the transperacy
ALSO IN AREA 33GeraltOfRivia wrote: ↑Sat Jan 22, 2022 8:08 amAlso on shelshocker area behind ""bigger'' trees - they are partialy working only on lower part of them or they still cover everything behind them.
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Re: about the transperacy
AND AREA 10 BEHIND THE GAS STATION!GeraltOfRivia wrote: ↑Sat Jan 22, 2022 8:08 amAlso on shelshocker area behind ""bigger'' trees - they are partialy working only on lower part of them or they still cover everything behind them.
Rip TechnoBlade
Re: about the transperacy
Could you post some screenshots of exactly what/where you mean is possible?
Re: about the transperacy
Also there's somethig weird with the transparency that you look like your in front of the an object instead of behind, but that's more a problem of how the game perception is made.
Re: about the transperacy
@Swagybob Ok thanks for the screenshot. This is unfortunately part of the way the transparency works. It works by seeing if the players is behind a physical object. Since those leaves aren't don't have a physical hit box associated with them, the player is not considered to be behind anything blocking its view.
Unfortunately that's part of how I made the system work currently. It's not 100% perfect, but I think it should be good enough. If players end up having a huge issue with it, I can figure out a solution, but for now I think it should work well enough.
Unfortunately that's part of how I made the system work currently. It's not 100% perfect, but I think it should be good enough. If players end up having a huge issue with it, I can figure out a solution, but for now I think it should work well enough.
Re: about the transperacy
Remove it in the pvp areas