Trading bugs and whatever.

Talk about any unintentional game issues here.
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Jakub34
Posts:477
Joined:Wed Jul 17, 2019 11:03 pm
Trading bugs and whatever.

Post by Jakub34 » Sat Dec 28, 2019 11:01 pm

If you trade all of the money you are holding and press the "-" button, it will not go down.

Clicking on a character (Not NPCS) will cause your character to shoot.

The cursor can cover the description of areas on the map. The text box needs to be moved out further.

It looks like Archer is still unplayable from the start. Honestly, the damage formula should be adjusted to where each class can do 1-2 damage from the start.

It looks like coin thief is broken? Red squisher should drop 7 coins, but only drops 3.

If you have the sell menu open while leaving the area, you can sell items from outside the shop.

There needs to also be an increased height to the enemy hit box. Gunman has trouble hitting some enemies, due to bullets flying over them, and gunman and archer have trouble hitting enemies if they are above them.


I think crabs need some defense/hp increases, or at least a slight change to the damage formula. I managed to make a new account and get it to easily farm crabs within 30 minutes.


Yeah, I don't know what this is all about. I typed everything in correctly 3 times and that kept popping up. Refreshing fixed the issue.
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Standing here in Pirth's shop won't teleport you.
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You can get into this area by jumping into the area that I put a circle around. Just need to keep clicking on the message and keep moving while you do that.
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Robby
Site Admin
Posts:4167
Joined:Mon Jul 08, 2019 2:59 pm

Re: Trading bugs and whatever.

Post by Robby » Mon Dec 30, 2019 8:04 pm

Thanks for the reports. Some things that I've got fixed for the next patch and questions:

-Fixed the issue with coin minus button in trade.
-Hmm, what about the archer is unplayable? I believe they should do close to the same damage as warriors. Just to be safe, I've given them (and gunman) more ammo to start with now.
level used instead.
-Sell item menu is now removed when changing areas.
-Fixed non-teleporting area in Pirth's back room.
-Moved some trees around so you shouldn't be able to fit through that area I don't think.


Questions:

-Is coin thief broken for sure? One thing to keep in mind, coin thief only works if you were the player to deal most of the damage to the enemy. If another player did 60% of the damage to the enemy and you did 40% but you killed it, the player who did 60% damage will have their coin thief skill
-When you received that login error, did you have the game open and sitting there for a while before finally logging in?
-Are you saying you are able to kill the crabs after just 30 minutes of play, or just that you are able to get to them?

Budle
Posts:23
Joined:Sun Dec 22, 2019 11:34 pm

Re: Trading bugs and whatever.

Post by Budle » Mon Dec 30, 2019 8:40 pm

Robby wrote:
Mon Dec 30, 2019 8:04 pm
-Are you saying you are able to kill the crabs after just 30 minutes of play, or just that you are able to get to them?
Ok robby, so i started a mage account and just after 20 mins of playing i was killing the crabs with one hit.
Exceptionally i took a little damage but, don't u think the games moving just a little fast?

Warrior class it takes 40-45 min to kill crabs
same with archer and gunman .(those classes are balanced out for sure)

Maybe nerf mage a little? if that wont fix the problem i'm gonna say increase the weapon prices for the mage.(not the batwing staff though :? )

Jakub34
Posts:477
Joined:Wed Jul 17, 2019 11:03 pm

Re: Trading bugs and whatever.

Post by Jakub34 » Mon Dec 30, 2019 10:41 pm

Robby wrote:
Mon Dec 30, 2019 8:04 pm
Thanks for the reports. Some things that I've got fixed for the next patch and questions:

-Hmm, what about the archer is unplayable? I believe they should do close to the same damage as warriors. Just to be safe, I've given them (and gunman) more ammo to start with now.
level used instead.
Archer only does 1 damage per shot, making it impossible to have arrows in the start. That's why I think the formula should be adjusted, so all classes start can do 1-2 damage, and this should remove the weird stats that wizard has. Also, when you made the change to the wizard's hp, are they suppose to start at 10 health, or 10 max health?

Robby wrote:
Mon Dec 30, 2019 8:04 pm
-Is coin thief broken for sure? One thing to keep in mind, coin thief only works if you were the player to deal most of the damage to the enemy. If another player did 60% of the damage to the enemy and you did 40% but you killed it, the player who did 60% damage will have their coin thief skill
Yes, this was done through just me killing the enemy.
Robby wrote:
Mon Dec 30, 2019 8:04 pm
-When you received that login error, did you have the game open and sitting there for a while before finally logging in?
It was right when I loaded up the game. I did duplicate the other Eliatopia tab I had opened though.
Robby wrote:
Mon Dec 30, 2019 8:04 pm
-Are you saying you are able to kill the crabs after just 30 minutes of play, or just that you are able to get to them?
After 30 minutes of play I could 2 shot them. Probably would be faster with more efficient play, and if I had coin thief. Anyways, I do think crabs could use a slight defense and HP increase. Don't think any skills or such should be changed, as this is really going to only hurt the late game.

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