Bugs and whatever I name these posts.

Talk about any unintentional game issues here.
Jakub34
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Bugs and whatever I name these posts.

Post by Jakub34 » Thu Dec 26, 2019 11:29 pm

I think I may have found the issue behind that item bug. It looks like if you lag while you kill an enemy, or when it takes a few hits for the enemy to actually take damage, the coins and items will just stay on the ground. I cannot say for certainty that this is exactly the issue, as this occurs when the game runs normally fine, unless I am lagging at the second I pick up the item.


If a player has no bullets, they can fire a gun. This can only happen once they restart the game.


There is an issue with the downgrade button showing up. If you downgrade a skill before leveling up, it will not show up again once you level. You have to refresh to make it appear again.

Edit* I noticed that if you click downgrade on a skill with no points invested, it will cause the downgrade button to disappear.

This is maybe the second or third time I have now encountered this, but I have an enemy I cannot kill. I had my alt in the same area killing crabs, so I wonder if that may be a possibility for this happening. I don't remember exactly, but I think this issue happened when I was killing squishers with my alt.

A player on the friends list does not update until they log out.

The behind sprite isn't correct.
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If you click where the blue and white helmets are, it will pop up the menu for the weapon shop instead of the sports gear shop.
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The bottom shelf has the same issue.
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Robby
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Re: Bugs and whatever I name these posts.

Post by Robby » Fri Dec 27, 2019 5:42 pm

Ok thanks for the bugs as always. I'll check into the others you mentioned, but first things first is trying to track down this dang item bug. So some questions about it, as I still can't seem to find exactly what it may be.

1. When it happens, you are unable to pick up both items AND coins, correct?
2. Are you unable to just pick up certain items, or are you suddenly unable to pick up every item?

Jakub34
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Re: Bugs and whatever I name these posts.

Post by Jakub34 » Fri Dec 27, 2019 6:02 pm

Robby wrote:
Fri Dec 27, 2019 5:42 pm
1. When it happens, you are unable to pick up both items AND coins, correct?
Both coins and items.
Robby wrote:
Fri Dec 27, 2019 5:42 pm
2. Are you unable to just pick up certain items, or are you suddenly unable to pick up every item?
Just what came off of the enemy. Every other drop works fine.

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Robby
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Re: Bugs and whatever I name these posts.

Post by Robby » Fri Dec 27, 2019 6:17 pm

Hmm, ok. Another question: Have you happened to go onto another account and see if those items exist on the ground? If by chance you did, were you able to pick them up on the other account?

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Robby
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Re: Bugs and whatever I name these posts.

Post by Robby » Fri Dec 27, 2019 7:05 pm

Ok I've got some other things fixed, so in the meantime, here they are (will be fixed in next patch).

-Gun 1 bullet issue will be fixed in next patch.
-Fixed all issues mentioned with the downgrade button.
-Back facing sprite for ninja hood fixed.
-I've moved the two shelves a little bit apart, that's the easiest fix for now.

As for the enemies bug. Maybe we'll try and consolidate that issue to this thread: viewtopic.php?f=4&t=160&sid=09a819da79c ... 3d44d75240 As it may be a little trickier for me to hunt down this one, like the items bug.

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Robby
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Re: Bugs and whatever I name these posts.

Post by Robby » Fri Jan 03, 2020 9:58 pm

An update here. I changed something to try and fix the item pickup bug that was occasionally happening. After playing a while, if you could let me know if you still have it happen or not, that'd be helpful. :)

Jakub34
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Re: Bugs and whatever I name these posts.

Post by Jakub34 » Sat Jan 04, 2020 1:43 am

Robby wrote:
Fri Jan 03, 2020 9:58 pm
An update here. I changed something to try and fix the item pickup bug that was occasionally happening. After playing a while, if you could let me know if you still have it happen or not, that'd be helpful. :)
Alright, so after about 2 hours of testing, it looks like the bug "doesn't happen" anymore, however, I did notice something. Sometimes I can pick up the same coin/item multiple times, and actually have the coins/item added. I assume this is the previous bug happening, but it now allows me to keep picking up the same thing.

Coin thief still does not work, and yes, this is from me doing 100% damage to the enemy. (I wonder if loot thief has the same issue)

Edit* Apparently it only works for archer now?

If a player gets hit by an enemy, it also shows that animation for you.

The portal leaving from the armadillo area seems to be broken. Takes you back to area 19 instead of area 21.

An enemy spawning on top of the player will cause to go flying in the air.

Armadillo spawn rate needs to be reduced? (Was able to get 500 exp in a minute in that area)

You can use the barrels to get up here. Also, armadillos will sometimes get stuck behind those barrels. I'd like to also note that because of the chaining crit skill, loot can get stuck up there.
Image

I'd assume armadillos should drop a different color orb when they die?
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Robby
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Re: Bugs and whatever I name these posts.

Post by Robby » Mon Jan 06, 2020 3:36 pm

Ok thanks for the post.

-Ah, I still want to get this bug figured out. So you are saying, only on occasion, you can essentially infinity pick up an item? And the item/coin will keep getting added to your inventory, but the visual item will still remain on the ground? And I would assume if that's so, then when you refresh those glitched items/coins leave your inventory? Is that's what's happening?

-Yes, coin thief only works for archers. Meaning you have to use a bow.

-For the hit animation, I'm a little confused what you mean by it shows for you?

-Got the portal issue figured out. (in next patch)

-Thanks, it did look a bit higher than I intended. I got the spawn rate lowered a bit. (in next patch of course)

-Ok, I've changed things a little bit so hopefully you shouldn't be able to get up there using the barrels now. The items may still get stuck up there for now though, since I may be making a way to get up there soon, this'll just have to exist for now.

Jakub34
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Re: Bugs and whatever I name these posts.

Post by Jakub34 » Mon Jan 06, 2020 4:34 pm

Robby wrote:
Mon Jan 06, 2020 3:36 pm
-Ah, I still want to get this bug figured out. So you are saying, only on occasion, you can essentially infinity pick up an item? And the item/coin will keep getting added to your inventory, but the visual item will still remain on the ground? And I would assume if that's so, then when you refresh those glitched items/coins leave your inventory? Is that's what's happening?
Well, the most I have ever been able to pick up the same item was twice. After that, the item disappears off the ground.

Robby wrote:
Mon Jan 06, 2020 3:36 pm
-Yes, coin thief only works for archers. Meaning you have to use a bow.
Alright, since that is the case, can you remove the points I have put into that skill. Same thing for loot thief (assuming that is just for archer only), and for money power. (Money power also needs a rework)
Robby wrote:
Mon Jan 06, 2020 3:36 pm
-For the hit animation, I'm a little confused what you mean by it shows for you?
It should be the new thing you added when an enemy hits you. You get the red thing around your character. When another player gets hit by an enemy, that will also show up for you.

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Robby
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Re: Bugs and whatever I name these posts.

Post by Robby » Mon Jan 06, 2020 5:35 pm

Hmm, ok thanks for the info. The fix I added for the item bug, was sort of a "band-aid" fix since I'm still not entirely sure why it was happening. I added another potential fix, and removed the one in the current version. We'll see if it changes anything. I also removed the item moving towards the player animation after picking it up, incase this might fix it. So once the next patch is released, these changes can be tested. Another question about this.. When the item glitch happened, were there any other players around or nearby?

Ok, those skills have been undone for you.

Aaah, I gotcha. Ok I fixed that issue with the hit animation. Thanks for pointing it out. (will be fixed in next patch)

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