
All weapons show defense as a stat. (This includes warrior, archer, and gunman weapons)

Jumping out of the water from here causes a quick change in the music while out of the water. (This is the area before the trailer park. The music changing thing happens from there and past it.)

I guess maybe intentional? You have to jump to get onto the bridge.

You can get out of bounds. Above the waterfall to the left. (There's also an area to the right that you can get out of bounds)

You start swimming if you walk up against the wall.

I'd assume those are supposed to be the other way around.

That doesn't seem like the right magical projectile.
The enemies at the start seem to randomly die?
Class related issues
Mage, archer, and gunman are all currently unplayable. The mage has 5 mp, which is the only way to damage enemies. The non magic attacks do 0 damage. Archer and gunman run out of ammo way too quickly to be able to afford more ammo. It also doesn't help that it is really hard to hit an enemy from the right or left.