Search found 25 matches
- Fri Aug 12, 2022 7:10 pm
- Forum: Bugs & Errors
- Topic: Glitch from area 60 to 88
- Replies: 8
- Views: 1401
Glitch from area 60 to 88
It is currently still possible to use a glitch to reach the feral area. You just need to jump on the guardrail (red circle) and then jump forward. You will end standing on the tire (as seen in picture) and then can just walk to the left.
- Sun Aug 07, 2022 6:39 pm
- Forum: Bugs & Errors
- Topic: Illegal items in bargain bins
- Replies: 4
- Views: 851
Illegal items in bargain bins
This no really a bug, more a correction leftover, but should still be dealt with. Sorry, coulnd not think of a better title. Although bargain bins now have a limit what items can be put into them, there are quite a number of bargain bins which contain items that cannot be put into them and are too h...
- Sat Jul 30, 2022 6:16 am
- Forum: Bugs & Errors
- Topic: Drone drops broken again
- Replies: 3
- Views: 559
Drone drops broken again
The drone drop right now did not yield any items, although it should have dropped several according to the NPC you can ask about upcoming drops.
- Wed Jul 20, 2022 2:40 pm
- Forum: Guilds
- Topic: Bloodhound Gang
- Replies: 66
- Views: 16668
Re: Bloodhound Gang
Which music did you use for 1:26 on?
- Mon Jul 18, 2022 4:03 pm
- Forum: Bugs & Errors
- Topic: Area 48 road block
- Replies: 4
- Views: 428
Re: Area 48 road block
This is the spot. In order to enter, you need to stand a little below the road and use dodge roll to get into this space. You have to jump out of it to the left in order to leave it.
- Sun Jul 17, 2022 2:41 pm
- Forum: Bugs & Errors
- Topic: Area 48 road block
- Replies: 4
- Views: 428
Area 48 road block
The raod block to the nature factory can by bypassed at the bottom of the road block. You can either try to dodge roll through or move into the little space between concrete block and fence and then jump over.
This way the story requirement can be bypassed.
This way the story requirement can be bypassed.
- Fri Jul 15, 2022 2:41 pm
- Forum: General
- Topic: Upgrade costs
- Replies: 1
- Views: 340
Upgrade costs
How are the costs for hardening and sharpening calculated according to the different stages? I could'nt find something in the wiki.
Can someone please provide a list? Many thanks in advance.
Can someone please provide a list? Many thanks in advance.
- Thu Jul 14, 2022 6:35 pm
- Forum: Suggestions
- Topic: Add contribution to hall of fame
- Replies: 0
- Views: 378
Add contribution to hall of fame
After global XP share has become more and more used, why not add a new entry to hall of fame for the player with the highest contribution? Someone who supported his guildmates deserves a praise. Although this can be manipulated by kicking the member if he overtakes his guild leader. ;) Sorry if some...
- Wed Jul 13, 2022 5:56 pm
- Forum: Bugs & Errors
- Topic: Global XP share in guild without global & contribution carryover
- Replies: 8
- Views: 1182
Re: Global XP share in guild without global & contribution carryover
So I now joined another guild, this time one that had global XP share. I did have some initial contribution right after joining, before killing any mob. But this time, the contribuiton was 45k instead of 145k last time.
So the bug does still seem to exist in some way.
So the bug does still seem to exist in some way.
- Sat Jul 09, 2022 6:55 am
- Forum: General
- Topic: Is it save to buy runes now?
- Replies: 0
- Views: 451
Is it save to buy runes now?
There are still plenty of runes available in vendor. I am not sure if those are leftovers from the "item drop bug" or rune drops have been increased recently. Therefore the question, is it save to buy now or do I have to fear they might get wiped later? Especially after applying them to an item and ...